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Music visuals

Music visuals made in Motion Fab, each with the prompt behind it. Open a prompt in the app, add your own materials and the agent builds the video.

Simple Motion

Split-screen app sting at two frame rates

<direction> Make a 12-second horizontal split-screen product sting for my app, 1920x1080 at 59.94 fps. Two square panels play the same bright interface animation side by side. The left panel steps at a 29.97 fps feel and the right one runs at full frame rate, so the difference in smoothness shows. Seven fast shots land on the beat: a cursor clicks my logo in an app window, the icon bursts into orbiting squares, a menu-bar click springs out a glass prompt that types, a page of text scrolls past with a card, two stacked cards drift up, my logo holds alone, and a glowing wordmark punches in on near-black. The look is clean and bright, with soft shadows and motion blur on every move. Avoid still starts, crossfades, grain and voice-over. </direction> <structure> 1. 0.00–2.39 s, header and click. A violet-tinted haze clears to the white page in 0.9 s and leaves a lavender glow at the bottom. A one-line header rises from about y 930 to 537 on an exponential ease-out (about 1.2 s), heavily blurred at first. It holds my logo in a 132 px lavender disc, the name "[your brand]" in Inter Medium deep ink, and a deep-ink capsule "Open app". The name pops in on the second frame, already blurred. The capsule follows two frames later, sliding 15 px left as it sharpens. From 0.45 s a white app window with a 93 px corner radius fades in around the header (53%, 70%, then 100% by 0.78 s). Inside it are a lavender search pill "Describe the video", a column of muted icons, and a card over a deep-ink-to-violet cover. The card reads "Your idea is ready to move" / "Live preview · MP4 export" in the left panel and "Chat instead of a timeline" in the right. The cover reads "From idea to video in one chat" or "Describe your idea". At 0.88 s a black arrow cursor with a white outline appears top right and glides left, decelerating. It turns -85 degrees to face down as it dives, lands on the logo upright and grows 1.55x while a soft pink ring lights around the disc. The camera pushes in to 1.2 about the centre (ease-in-out, 0.47 s) and holds one frame. It then pulls back to 1.04 on an accelerating curve while the cursor presses (shrinks 15%), straight into the cut. 2. 2.39–3.35 s, icon and orbit. Hard cut on the music drop: my logo as the app icon lands at 276 px and shrinks to 178 px (expo out, 0.47 s). Four rounded squares, motion-blurred and 32 degrees ahead, settle into a cross around it on a 222 px radius (expo out, 0.9 s). They are violet, teal, pink and yellow on the left, and pink, orange, teal and white on the right. A two-tone lavender disc grows behind the icon in 0.2 s. From 3.12 s the squares fold toward a row on the right and shrink, and the icon shrinks to about 70 px, under a blur ramp. 3. 3.35–5.29 s, menu bar and prompt. Cut to the top-right corner of a computer screen under a white page. It shows a 46 px near-black bezel and a dark translucent menu bar with wifi, battery and control icons, my logo, three accent dots, "[your brand]" and "Open app". The wallpaper goes from deep ink to violet, with diagonal light streaks on the left, a pink glow, a thin grid and a sparkle on the right. The cursor rises to the logo and clicks (scales to 0.82 for 0.1 s). A frosted glass prompt box springs out of the icon: 740 x 226 px, 56 px radius, translucent lavender with a white hairline border. It scales from 0.18 to 1 with an overshoot in 0.19 s, its blur falling from 9 px to 0, while the camera pans 115 px right. It types at 27 characters a second behind a white caret: "Edit in words, no keyframes" on the left, "Bigger, slower, another colour" on the right. A pink round send button and three small glyphs sit on its bottom row. The shot drifts up and leaves on a vertical blur ramp while a lavender wash rises to 75%. 4. 5.29–7.16 s, answer page and card. Out of the lavender flash, a page of grey-violet text in Inter 42–45 px scrolls up from 291 px below. It moves on an exponential ease (0.2 s time constant), with vertical blur tied to its speed. One phrase in deep-ink SemiBold sits under a small upright cursor: "AI motion designer" on the left, "“slower”, “another colour”" on the right. Example lines: "From idea to video in one chat", "01 Pick a template", "02 Describe your idea", "03 Refine in words, then export", "Tell the chat what to show. The agent builds the animation.", "Kinetic type, shapes, 3D effects and sound". At 6.22 s a card pops in near the bottom, blurred. It rises on a fast ease-out riding a steady 158 px/s upward drift while the page dims to 45% and blurs 3 px. On the left the card shows an abstract triangle in deep ink, violet, orange and yellow, captioned "Ideas in motion" / "[your website]". On the right it shows a deep-ink-to-violet cover with a white card "Describe your idea", captioned "Chat instead of a timeline" / "Live preview · MP4 export". From 6.9 s it accelerates up, shrinks to 0.9 and blurs out. 5. 7.16–8.16 s, stacked cards. A blur-dissolve over three frames brings in two stacked cards (534 x 343 px, 51 px radius). They arrive 165 px low, 15% large and blurred, settle in 0.3 s and keep drifting up, then leave on an accelerating move and a blur ramp. Each carries a giant white title at 60% opacity, cut by its bottom edge. On the left the titles are "Fonts" and "Music", over triangle artwork with an "Open app" pill. On the right they are "Shapes" and "Sound", over deep-ink-to-violet covers with "02" and "03" pills and white inner cards "Kinetic type, shapes" and "Music and sound effects"; the second card has a pink-orange glow. 6. 8.16–10.03 s, the logo alone. Blur cut to my logo in a 167 px lavender disc on white. It rises 115 px into place on an exponential ease (0.17 s), holds, then shrinks into the cut. 7. 10.03–12.00 s, end card. Hard cut to near-black with a deep-ink radial glow. A white wordmark with a soft two-layer glow punches in from 3.85x: "[your brand]" on the left, "[your website]" on the right. Its horizontal blur dies in 0.1 s. It settles to 1x over about a second on an ever-slowing curve, then pulls back slowly and accelerates to 0.72x on the last frame. </structure> <composition> The background is near-black #0D0B1E. Two square panels, 930 x 930 px each, sit side by side at y 100 (left at x 20, right at x 970). Above each is a small label in Inter SemiBold 28 px, light lavender #E9E4F2: "Live preview" over the left panel and "[your brand] · MP4 export" over the right. Both panels play the same seven shots at the same time, with the same timing and motion. The left panel shows a new picture every second frame and the right one every frame. Only some words differ between the panels, as noted in the shots. Inside a panel, lay everything out on a 1080 x 1080 stage scaled to fit. Palette: light page #FAF9FF; lavender #F0EDFF for soft panels and glows; lines #E9E4F2; muted grey-violet #6B6385 for secondary text; deep ink #1C0B5D for dark type and dark surfaces; near-black #0D0B1E. Accents are pink #FB2D89 (the main one) and orange #FE9117, with violet #7C6CF2, teal #2DD4B0 and yellow #FFD23F where four colours are needed. Use Inter 400/500/600/700 throughout. My logo is the app icon wherever a logo appears. A rounded square icon suits the layout best, for example a deep-ink square with a pink, orange and white swirl and a pink play triangle. </composition> <techniques> Nothing starts from a still frame. Every element enters already moving on an exponential ease-out and leaves on an accelerating move or a blur ramp. Motion blur follows the speed and direction of every move. There are no crossfades: shots change by hard cuts, blur cuts and a short blur-dissolve, all on the beat. The camera pushes in to 1.2 (ease-in-out, 0.47 s), holds one frame and pulls back to 1.04 on an accelerating curve in shot 1, and pans 115 px right in shot 3. The cursor is a black arrow with a white outline; its clicks shrink it (15%, or to 0.82 for 0.1 s). Typing runs at 27 characters a second behind a white caret. Pop-ins overshoot. Upward exits use vertical blur ramps, and the end card's punch-in uses a horizontal blur. </techniques> <music> Make an upbeat funky house bed at 124 BPM, exactly 12 seconds long. It opens with a filtered intro under the first shot. The full groove (four-on-the-floor kick, claps, slap bass, plucky chords) drops on the cut to the icon at 2.39 s. A filtered breakdown plays under the lone logo, and a reverb ring-out follows the end card's hit. Every cut sits on the beat. Mix to about -14 LUFS with true peak below -1 dBTP. </music> <sound> On top of the music, add these sound effects: - a riser into the drop and a boom on it - a soft click when the cursor presses the logo, and another on the menu-bar icon - a pop when the prompt springs out - light typing ticks - a whoosh on the fold into the menu bar and on the whip into the text page - swishes when the card rises and when the stacked cards dissolve in - a light impact on the lone logo - a boom with a falling tone on the end card No voice. </sound> <references> A polished app launch sting in the style of modern product-UI motion: bright interface mock-ups, kinetic camera moves, heavy directional motion blur and beat-synced cuts. It is set up as a frame-rate comparison. </references>

Simple Motion

Eight-Bar Motion Designer Showreel at 128 BPM

<direction> Make a 15-second horizontal motion-graphics reel (1920x1080, 60 fps) for [your brand] that feels like a motion designer's showreel. The idea: eight scenes of exactly one bar each at 128 BPM (1.875 s), with a hard cut on every bar line and every scene showing a different discipline: dots, kinetic type shot by a camera, shape morphs, a dot grid, 3D points, a ribbon, text rings and an end card. Everything is flat vector graphics on flat, saturated colour fields, with fine animated film grain and a light vignette. Avoid crossfades, photos or footage, voice-over and any scene longer than one bar. The only breath is the end card. </direction> <structure> 1. 0.00-1.88, near-black: a pink dot pops in at the centre with overshoot. On beats 2, 3 and 4 it splits into 2, then 4, then a ring of 8 dots (radius about 200 px) that keeps turning. A thin grey circle draws itself on, with a dotted inner circle and a small crosshair. On the last beat the ring collapses into the centre dot, and a pink circle irises out from it to fill the screen. 2. 1.88-3.67, pink: the headline "YOUR IDEA / IN MOTION." (replace with yours) in deep ink, shot by a virtual camera. "YOUR" slams in huge and slightly blurred, then settles. The letters of "IDEA" fly in from the upper right on an arc, 35 ms apart, with overshoot, while bracket corners snap around the word and the camera pulls back to the whole first line. A fast whip pan (about 0.15 s, motion-blurred) reframes close on the left as "IN" rises onto line two. A second whip pulls out to the full block as the letters of "MOTION." drop in one by one, 26 ms apart. Then a 0.17 s crash zoom goes into the full stop until its dark dot fills the screen. 3. 3.67-5.63, near-black: out of that dark field a pink circle grows in the centre. It sits inside a design-tool bounding box with eight handles and a readout "ROT 000.0° / SHAPE CIRCLE" at the upper right. On the beats it morphs and spins about 100 degrees each time with a quick ease-out: a violet rounded square, a yellow rounded triangle, then an orange five-lobed flower. Faint echo outlines trail the edge and ghost boxes blur behind each spin, while the readout counts the angle and names the shape. The flower turns into a halftone rosette of small pink dots. 4. 5.63-7.50, light page: the rosette, now deep-ink dots, bursts into a rotating sphere of streaks and settles into a full-screen grid of 32 x 18 dots. On the beats, bands of bigger pink dots ripple through it: a ring expanding from the centre, a vertical sweep from left to right, ripples from two corners, then a ring in the centre. In the last half bar the grid tilts back into a 3D wave plane. 5. 7.50-9.38, violet: the plane continues as white points (a few of them yellow). The points swirl into a sphere, then a torus, then the edges of a cube. Each point arrives with its own small delay and leaves short streaks while moving fast. The points fade, the cube becomes a clean white wireframe, and the camera flies straight through it on the cut. 6. 9.38-11.25, yellow: a fat striped tube (deep-ink outline, pink, white, violet core, soft drop shadow) snakes in from the bottom left. It climbs, loops over the top and crosses over itself, and a ring of small tick marks bursts at the crossing. Then it slides out to the right, the tail chasing the head. 7. 11.25-13.15, near-black: four rows of words slide in from alternating sides with motion blur. The words alternate between solid white and outlined type, with pink bullets between them, for example "[YOUR BRAND] • IDEAS IN MOTION • MP4 EXPORT", "KINETIC TYPE • SHAPES • 3D EFFECTS", "MUSIC • SOUND • RHYTHM" and "FOOTAGE • PHOTOS • LOGOS" (replace with yours). The rows bend into four concentric rings around a pink dot that pops into the centre. The rings rotate in alternate directions, then spin up with blur and collapse into the dot. 8. 13.15-15.00, light page: an iris opens from that dot. The dot hops up in an arc and lands with a squash as the full stop of the wordmark "[Your brand].", set in deep-ink serif at about 230 px, whose letters rise from behind the baseline 50 ms apart. A tagline such as "YOUR AI MOTION DESIGNER" fades up below in widely letterspaced caps. Then a small grey line types on, such as "DESCRIBE THE VIDEO · THE AGENT ANIMATES IT · [YOUR WEBSITE]". Pace: no scene is longer than one bar. The cuts are the pulse, and the moves inside each bar land on beats (the dot splits, the shape morphs, the whips). The reel ends on the end card holding still. </structure> <composition> Palette: near-black #0D0B1E, pink #FB2D89 (main accent), deep ink #1C0B5D for dark type and outlines, light page #FAF9FF, violet #7C6CF2, yellow #FFD23F, orange #FE9117 and white. Backgrounds by scene: near-black, pink, near-black, light page, violet, yellow, near-black, light page. Type: an ultra-heavy geometric sans (Montserrat Black) for the headline and the text rings, a semibold bracketed serif (Literata) for the wordmark, and a clean grotesk (Geist) letterspaced about 0.2 em for small labels. An overlay sits on every scene except the end card: - thin corner brackets 55 px in from each corner; - top left, "[YOUR BRAND]" in bold plus a tagline such as "IDEAS IN MOTION" in a lighter grey; - top right, four tiny squares that light up on each beat, a bar count such as "BAR 3/8" and "128 BPM"; - bottom right, a frame counter such as "F0257" and a running timecode such as "00:00:04:16". The overlay's colour flips with each background: white on near-black and violet, deep ink on pink, light page and yellow. On the end card only the corners and the timecode remain. </composition> <techniques> Each hard cut is set up by the scene before it: the iris out, the crash zoom into the full stop, the dark field the shape grows from, the rosette bursting, the wave plane carrying over, the fly-through of the cube, the rings collapsing into a dot, and the iris from that dot. Moves inside each bar land on the beats. Pops and letter entrances use overshoot, and spins and morphs use a quick ease-out. Whip pans last about 0.15 s with motion blur, and the crash zoom lasts 0.17 s. Letter staggers are 35 ms for "IDEA", 26 ms for "MOTION." and 50 ms for the wordmark. Fast moves get motion blur, short streaks or trailing echo outlines. The overlay's beat squares light up on every beat, and its frame counter and timecode run live. Fine animated film grain and a light vignette sit over everything. </techniques> <music> An energetic, glossy house bed at 128 BPM, exactly 15 seconds long, on the same beat grid as the cuts. Bar 1 is the same music filtered and quiet under a rising sweep. The full four-on-the-floor beat with sidechained bass drops exactly on the first cut (1.875 s) and drives bars 2 to 7. The beat stops on the end-card iris (13.125 s), leaving one bell-like chord ringing with a long reverb to the end. </music> <sound> Sound design on the picture: - a soft click as the first dot pops, and little blips on the splits; - a boom on the drop; - swishes on the two whip pans, and a sub drop under the zoom into the full stop; - soft swooshes on the morphs, and a glassy hit as the rosette bursts; - whooshes on the cuts at 7.5 and 9.38 s, and a light hit where the ribbon crosses itself; - a boom with a metallic ring as the text rings close (about 12.2 s); - a click as the dot lands on the end card, and faint ticks while the last line types on. Mix at about -14 LUFS with true peak below -1 dBTP. No voice. </sound> <references> Motion designers' showreels and beat-cut agency sizzle reels in a flat-vector style, with design-tool interface motifs: bounding boxes with handles, rotation readouts, beat indicators, frame counters and timecode. </references>

Simple Motion

Self-Demonstrating Motion Principles Showreel

<direction> Make a 15-second landscape motion graphics showreel, 1920x1080 at 30 fps, fully drawn with no footage, that shows off animation craft by demonstrating the principles of motion on itself: squash and stretch, onion skin, overshoot, easing, follow-through and anticipation. It alternates light and dark scenes. One pink dot ties every scene together: a bouncing ball, the period of a title, the head of a trail, the centre of a loader. Small handwritten notes with hand-drawn arrows comment on what is happening. Cut it to a 128 BPM track so the ball's contacts, the title drop and the cuts land on beats. Use flat colour throughout; it should feel playful and precise. Avoid footage or photos, glossy gradients and drop shadows, blur anywhere except the whip pan, arrows that touch the letters of their notes, notes with different tilts, and extra drums layered on top of the music's own. </direction> <structure> 1. 0-3.7 s, light page. A hand-drawn floor line draws itself left to right in 0.3 s. A pink ball drops in from the top left and bounces across in three shrinking arcs. Its contacts fall one beat apart, at 0.43, 0.90, 1.37 and 1.83 s. It squashes flat on each contact (about 1.5 wide by 0.55 tall) and stretches along its speed in the air. Every frame of flight leaves a thin pink outline ghost that fades over 0.6 s, and a dotted line traces the path. Notes write on with arrows (examples to replace): "ideas in motion" at the top of the first arc, "try it free!" under the second contact, "live preview" by the last arc. The ball lands at the right and stays as the title's period. On the downbeat at 1.9 s the big word "MOVE" grows out of the floor letter by letter, right to left, 45 ms apart. Each letter rises from behind the floor line, stretches to 1.2 times its height, hops 45 px clear of the floor, lands with a small squash and settles in half a second. The floor line then retracts. The line above, "READY TO" (replace with yours), drops in letter by letter from the left; each letter is tilted up to 20 degrees and straightens with a slight overshoot. A pink brush underline draws under MOVE, and a note "edit in words" points at the top line. At 2.8 s a wave runs through the letters of MOVE, left to right, each stretching 11 percent and back. At the same moment the dot hops 95 px and lands with a squash, and "MP4 export" is written under it. In the last 0.2 s the whole title squashes down onto its baseline (88 percent tall, 106 percent wide), then hard cut. 2. 3.7-5.5 s, dark page. "SHAPES" in white drops in letter by letter, one frame apart, each letter bouncing twice before it settles; note "and sound". At 4.2 s it is squeezed in one frame into a narrow sliver and becomes "KINETIC" in pink. KINETIC springs out wide, frame by frame through 0.09, 0.28, 0.56, 0.85, 1.10, 1.27 and 1.37 times its width, then back through 1.06 to 0.87, with its height moving against its width; note "no keyframes". At 4.65 s "TYPE" appears letter by letter. Each letter turns one and a quarter times on its vertical axis in 0.3 s on an ease-out, and is pink whenever its back faces us; note "3D effects". At 5.13 s comes one frame of a full orange flash with the next word tilted in deep ink. Then "FONTS" in orange sits perfectly still inside thin orange guide lines with small square handles at its corners, with no easing at all; note "for every script". The light page wipes up from the bottom in three frames with a soft stepped edge. 3. 5.5-8.4 s, light page. A graph draws itself: axes labelled "idea" and "video", a deep ink diamond at each end, and a straight pink line between them with two orange handle dots on it. Below, a deep ink rounded square runs along a track left to right at constant speed, while a translucent pink playhead and a dot ride the line. The square leaves eleven evenly spaced orange outline ghosts, each with a tick under the track. A note "keyframes to hunt for" writes on with a long arrow to the line. A mouse cursor fades in, grabs the lower handle and drags both handles out in a quarter second, bending the line into an ease in-out S. The note is then struck through with one clean straight line through the middle of its letters, following its tilt to the last letter. The orange ghosts fade, and "chat instead of a timeline" writes on in pink with a hand-drawn check mark. The square runs again in one second on the new curve, and its pink ghosts bunch at both ends and spread in the middle. As it arrives, a note "open app!" points at it. The whole page then pushes out to the left in six frames with a strong horizontal blur as the dark page pushes in. 4. 8.4-13.1 s, dark page. A pink head races a figure eight across the frame, one loop a second, trailing a chain of fourteen fading circles. A grid of small dots every 60 px reacts. Dots near the head are pushed away and turn orange, dots it passed a moment ago turn pink and dark pink, and untouched dots stay grey-violet, so the field keeps moving after the head has gone. A note "from idea to video" points with an arrow to the tail. From 10.6 s the whole field tips over in 3D, turns, shrinks into a small pink card and collapses into a dot at the centre. The dot grows, a thick ring swells around it and thins to a hairline, and a dial of sixty ticks and fourteen small squares spins in. A white progress arc and a counter run from 2 to 100 percent in about 1.4 s while the squares fill pink one by one. At 100 percent the loader shrinks away and the dot crouches into a flat oval on its floor (anticipation). The note "the agent animates it" sits to the right of the ring, clear of it, with a long arrow to the dot. The dot then shoots up stretched and out of frame, and falls back down into the next shot. 5. 13.1-15 s, light page. The light page opens as a fast circle from where the dot lands. A name block is centred in the frame, with [your brand] set in two lines. The first line drops in letter by letter with tilt, like READY TO. The second line grows out of the floor below it, right to left, with the same spring as MOVE, and the pink dot is its period. A short call to action such as "try it free: [your website]" writes on beneath, with an arrow up to the dot. The dot hops once and settles to end. </structure> <composition> Two pages. The light page is #FAF9FF in the middle, fading to lavender #F0EDFF with a soft violet vignette at the corners. The dark page is deep ink #1C0B5D with a slightly darker vignette. Both have a faint dot grid every 48 px. Titles are set in a heavy condensed grotesque (Anton). Notes and labels are in a marker handwriting (Playpen Sans, semi-bold), every one tilted the same 2 degrees: pink on the light page, light pink on the dark page. Palette: main accent pink #FB2D89, second accent orange #FE9117, type and solid shapes in deep ink #1C0B5D, white type on the dark page, and muted grey-violet #6B6385 for the interface. Hand-drawn arrows start a little away from their note and never touch its letters. Notes never overlap titles or shapes. Two elements are always on screen. At the top right, a running timecode (e.g. "00:00:03:11") in condensed bold, muted grey-violet, about 31 px. Along the bottom, a chapter timeline: a thin line with small ticks every 55 px, a diamond at each chapter start, a darker progress line behind a small playhead, and the current chapter's name handwritten above it ("describe", "type", "refine", "3D effects", "preview", "export"; replace with yours). The interface colours switch with the light and dark scenes. Title blocks sit centred in the frame. </composition> <techniques> Notes write on stroke by stroke, and their arrows draw from tail to head right after. Each chapter name writes on in 0.17 s while the previous one wipes off. Each timeline diamond fills and pops when the playhead reaches it. Squash and stretch on every contact: the dot flattens on landing and stretches along its velocity in the air. Letters growing from the floor rise from behind the line, overshoot to 1.2 times their height, hop clear and settle with a small squash in half a second, staggered 45 ms right to left. Dropping letters come in from the left, tilted up to 20 degrees, and straighten with a slight overshoot. Transitions: at 3.7 s, a hard cut from light to dark right after the title squashes; at 5.5 s, a three-frame wipe up from the bottom with a soft stepped edge; at 8.4 s, a six-frame horizontal push with strong horizontal motion blur; at 13.1 s, the dot launches out of frame, falls into the next shot and opens the light page as a fast circle. Everything else stays flat with no blur. </techniques> <music> An energetic synthwave/electro track at 128 BPM, exactly 15 seconds long, whose own drums carry the beat. Arc: a short filtered intro under the bouncing ball, then the drop exactly when MOVE springs up at 1.9 s, with the track's kick on every beat. The full groove runs to about 5.6 s, followed by a breakdown without kick under the easing graph. A build leads back in, with the groove returning on the whip at 8.5 s. A riser plays while the loader fills, and a final boom with a sub drop lands on the downbeat as the light opens on the name (about 13.2 s). The groove rides out with a short fade at the end. Do not layer any extra kick, clap or hats on top of the track: one kick per beat, no flams. </music> <sound> Sound effects on the picture's moments: a boom on the drop at 1.9 s, a swoosh on the cut to the dark page at 3.7 s, and a clap on the one-frame orange flash at 5.13 s. A whoosh on the wipe at 5.5 s and a bigger one on the whip at 8.4 s. A soft click when the cursor grabs the handle, a short whoosh when the dot launches, and the final boom with a sub drop at about 13.2 s. No voice-over. Mix at about -14 LUFS with the true peak below -1 dBTP. </sound>

Used 1 time
Simple Motion

Two-Part Kinetic Type Showreel on the Beat

<direction> Make a 32-second horizontal motion-graphics showreel (1920x1080, 60 fps) for [your brand], in two halves with different looks, cut tightly to the music. Everything is drawn: no footage, no stock clips. Part one (0-15.9 s, 128 BPM) is a dark, grainy, high-energy run of kinetic type, shapes, 3D and particles inside a thin HUD frame. Part two (15.9-31.8 s, 144 BPM) is a set of clean editorial slides, each with a slowly spinning 3D object. No voice-over. Avoid footage, slow soft crossfades between scenes, cuts that land off the beat, and any fonts beyond the two families named below. </direction> <structure> Part one (0-15.9 s, 128 BPM), inside the HUD frame: 1. 0-0.9 s: title card "[Your brand]" with "01 / 02" under it, fading up in 0.17 s and out in 0.18 s. 2. 0.9-2.7 s: a pink ball falls onto a ruled ground line and bounces three times on the beat (1.40, 1.88, 2.36 s). Each landing gets a dotted flight path, an expanding ring and a small mono callout ("BIGGER", "SLOWER", "ANOTHER COLOUR"). The ball then flies back to centre and scales up to fill the frame pink. 3. 2.7-3.25 s: on pink, "YOUR" in black expanded weight rises letter by letter from behind the baseline, an underline draws under it, and a small "(01)" tag sits above. 4. 3.25-3.7 s: "IDEA" in pink ramps from hairline to black weight in 0.11 s inside a violet design-tool selection box with eight handles and a size pill counting up. 5. 3.7-4.1 s: a light italic "is" in violet on the lavender backdrop scales up with blur. Its dot becomes a blob that floods the frame violet. 6. 4.1-4.65 s: "READY" in condensed white decodes out of random glyphs with a magenta/cyan split and sliced offsets, over faint mono lines of chat commands (for example 'chat.say("Bigger")', 'export("mp4")') and a blinking pink cursor block. The frame then collapses to a glowing line like a CRT switching off, followed by a grey flash. 7. 4.65-6.5 s: a 19 x 11 dot grid grows from the centre. A violet ring ripples the dots into plus signs. A sweep runs left to right turning the pluses into x's, circles and diamonds, with random pink and violet cells. A second fast sweep squares them all up. 8. 6.5-8.4 s: the square grid leans back into a 3D field of rounded bars rising in waves. A glossy pink ball hops across their tops on the beat, with shallow depth of field, ending in a zoom blur. 9. 8.4-10.25 s: a type wall of seven horizontal bands slams in from the right with motion blur, centre band first. Violet and light bands repeat "[YOUR BRAND]" in four cuts of the variable font (italic heavy expanded, italic light condensed, upright heavy, upright light), with pink dots between, scrolling in alternating directions. The middle band is pink, with the name still and big. The bands slide out sideways, leaving the word alone in white. 10. 10.25-12.1 s: the word dissolves left to right into about 3,000 particles. They form a rotating sphere, then two crossed rings with a pink core, then a two-arm galaxy (one arm pink), then warp out radially. 11. 12.1-14.2 s: a recap of the earlier scenes in split screens (two panels, then four, then nine), with single-frame glitch flashes and a grey flash at the end. 12. 14.2-15.9 s: end card. "[YOUR BRAND]" rises letter by letter and a rule draws under it. "YOUR AI MOTION DESIGNER" and "[YOURSITE.COM]" decode in letter-spaced mono. The pink ball drops in and lands as the full stop. Then "● TRY IT FREE" and an italic "describe the video. the agent animates it." slide in. Part two (15.9-31.8 s, 144 BPM), editorial slides: - 15.9 s: title card "Your AI motion designer" with "02 / 02". - 16.8 s, near-black: "EDIT" / "IN WORDS." (second line orange), body "TELL THE CHAT WHAT TO SHOW. / THE AGENT BUILDS THE ANIMATION.", labels "LIVE PREVIEW / MP4 EXPORT", a chrome torus knot with orange reflections, and my logo top right. - 19.2 s, orange: "IDEAS" / "IN MOTION." in near-black, a pill "NO KEYFRAMES", "FONTS FOR EVERY SCRIPT.", "BIGGER / SLOWER / ANOTHER COLOUR", and a dark twisted ribbon ring printed with "IDEAS IN MOTION •". - 21.7 s, near-black: "IDEA." / "TO VIDEO." / "ONE CHAT.", "SHAPES / 3D EFFECTS / SOUND", a chrome squiggle tube, corner brackets and a percent counter with a progress bar. - 24.2 s, light page: "MUSIC" / "TO RHYTHM.", "MUSIC AND / SOUND EFFECTS.", an orange glossy puffy star, and a black ball bouncing on the beat over an animated waveform. - 26.7 s, 27.6 s, 28.5 s: one centred word per slide. "BIGGER." on near-black, "SLOWER." on light page with a small chrome squiggle in the corner, "COLOUR." on orange. Captions: "SAY WHAT SHOULD CHANGE.", "NO KEYFRAMES TO HUNT FOR.", "THE PREVIEW UPDATES AS YOU TALK.". - 29.2 s, near-black: "OPEN" / "[YOUR BRAND].", "[YOURSITE.COM]", "IDEA → CHAT → VIDEO", an orange button "TRY IT FREE", and a chrome four-point puffy star. The video ends on the final music hit at 31.5 s, for 31.8 s in total. All quoted text is an example. Replace it with your own words of similar length so the layout holds. </structure> <composition> Part one palette: near-black #0D0B1E with film grain and a soft vignette; light page #FAF9FF for type; pink #FB2D89 as the main accent; violet #7C6CF2 as the second; lavender #F0EDFF only as the backdrop of the "is" shot. Part two palette: flat near-black, orange #FE9117 and light page #FAF9FF slides with a faint 96 px grid. Type is near-black on the orange and light slides and light on the near-black ones. Type: one neo-grotesk variable display family with width and weight axes for every headline (Mona Sans). A monospace for every small label, HUD line, caption and counter (JetBrains Mono). Part-one HUD: thin corner brackets. Top left "[YOUR BRAND] [YOURSITE.COM]". Top right "LIVE PREVIEW MP4 EXPORT NO KEYFRAMES". Bottom left a running timecode, four small squares and a progress line. Bottom right the current section name, changing with the scenes: "IDEAS IN MOTION", "KINETIC TYPE", "SHAPES", "3D EFFECTS", "EDIT IN WORDS", "LIVE PREVIEW", "MP4 EXPORT", "TRY IT FREE". Part-two slides share a header and a footer. Header: "● [YOUR BRAND] / IDEAS IN MOTION" on the left, "MP4 [YOURSITE.COM]" on the right, a hairline rule under it. Footer: "[YOUR BRAND]", six small dashes marking the current slide, a running timecode, and an orange progress line that grows across the whole half. Headlines sit large on the left. Each slide has a 3D object on the right, spinning slowly inside a thin orbit ellipse. My logo appears as a small badge on the slides. </composition> <techniques> - Ball: squash to 1.9 x 0.45 for 60 ms at each impact and stretch along its velocity in flight. - Letter rises: each letter takes 0.2 s with cubic out and a 35 ms stagger, rising from behind the baseline. Underlines and rules draw with expo out. - Part-one word cuts are hard and on the beat. Each word gets its own treatment: rise, weight ramp, blob flood, glitch decode. - Glitch decode: random glyphs resolve with an RGB split and sliced offsets, ending in a CRT switch-off. - Mono labels decode out of random glyphs. - Type wall: the bands slam in with motion blur, scroll at 260 px/s and slide out sideways. - Part-two headlines slide in from 90 px left, opacity 0.35 to 1 in 0.3 s, cubic out. The second line follows 30 ms later. - Part-two transitions: a panel in the next slide's colour sweeps in from the left in 83 ms. It starts just before the bar so the new slide lands exactly on the downbeat. - Single-word slides: hard cuts between them. Each word sits between two faint outline copies of itself that drift apart. - 3D objects: chrome and glossy materials with a slow continuous spin. - Waveform: its bars light up orange as a playhead passes. - Grain and vignette on part one only. Part two stays flat. </techniques> <music> An original instrumental track, exactly as long as the video and laid on its beat grid. Part one opens on a tense riser over ticking hi-hats. A heavy electronic drop hits at about 2.8 s (distorted bass, glitch zaps, 128 BPM) and drives everything to the end card. A one-second breath follows at 15.6 s. Part two is a brighter, bouncy electro-pop groove at 144 BPM from 16.8 s to a final hit at 31.5 s. Ball bounces, word cuts, wipes and slide landings all fall on beats or downbeats. </music> <sound> No voice-over. Sound effects on top of the music: - a click on each ball bounce - a riser into the drop and a boom on the first word - short whooshes on the word cuts - a downer as the screen switches off - whooshes into the 3D dive and into the type wall - a sub drop into the recap - a boom as the name lands on the end card - a riser and boom into part two - a whoosh on each slide wipe and a click on each hard cut Master at about -14 LUFS with true peak below -1 dBTP. </sound> <references> A motion-design studio reel or app launch sizzle. The first half is brutalist kinetic typography with design-tool and HUD overlays. The second half is Swiss-style editorial slides with chrome 3D objects. </references>

Used 1 time
Simple Motion

One Pink Dot Through an Engraving Collage

<direction> Make a vertical brand spot for [your brand], 1080x1920 at 60 fps, 14.5 seconds, all motion graphics, no voice. The idea: one pink dot travels through a fast collage of old black-and-white engravings, white marble sculpture and big serif words on a light page. Along the way it becomes a question mark's dot, the dot of an i and a full stop, and at the end it grows into my logo. There are about 70 cuts, with pictures changing every 2-6 frames and the word scenes as the breaths. Avoid losing the dot between cuts and letting words touch the frame edges. Do not clip the top of the drawn "?" over the first word; only the opening giant "?" is deliberately cropped by the frame. Never show my logo's white or light parts straight on the light page, where they vanish. </direction> <structure> Times are in seconds. 1. 0.00-0.43: centred lockup, my logo left of the wordmark "[your brand]", 900 px wide. Hold, then in 4 frames it shrinks to a speck (100, 85, 55, 30, 5 %) with a horizontal smear. 4 frames of empty page follow. 2. 0.50-0.67: a giant deep-ink "?" cropped by the top edge of the frame, its full stop a pink dot 210 px wide. It erases along its own stroke from the top terminal to the stem in 6 frames (quad ease-out). 3. 0.67-0.78: the dot shrinks and flies up. As a short pink comet it runs once round a 900 px circle at about 70 degrees a frame, laying a rough deep-ink brush ring behind it, then spirals into the centre. 4. 0.75-1.30: inside the ring, pictures cut every 2-6 frames: snowflakes, a dandelion, a sunflower, a rose, a radiolarian plate, a carved rosette and one two-frame inverted flash. My logo pops in the centre of each (60, 85, 100 % over three frames). The ring pushes in slowly on an ease-in (100 to 114 %), then opens out and fades in 4 frames. 5. 1.30-1.70: an engraved human proportion figure pushes in (48 to 100 % in 7 frames); the dot climbs the raised arm to the left edge. 6. 1.70-2.40: the word "idea" slides in with a 2-frame smear, left of centre. The pink stroke flies across the top and draws a pink "?" after it in 4 frames, the dot popping last; this "?" is drawn whole, top hook included. A round star chart, two wireframe polyhedra on pedestals and small engravings pop around it, and ink circles and a tick are drawn on them. Everything creeps in (about 0.5 % a frame). The "?" erases back to its dot, and the dot drips up, arcs over the word and lands in front of it. There a pink "v" grows (56, 82, 100 %) while the word slides right to make room, making "video"; the "v" turns ink a frame later. 7. 2.40-2.80: "video" holds with engravings (a drawing on an easel, a rhinoceros, hands on a book) and a band of calligraphic flourishes across the top. An ink circle and a line are drawn on them; the dot settles on the first letter and slides off left. 8. 2.80-3.13: an engraved quill writes a flourish, with script lines below. The dot draws a pink ring round the written word, then the camera rushes into the nib (100, 127, 203, 300, 520 % on alternate frames) with growing blur. 9. 3.13-3.67: match cut to the centre of a drawn stellar snowflake. The camera opens out to a 3x4 grid of snowflakes and the dot draws an ink ring round the centre one. The others turn into small dots as the camera pushes back in to centre the ringed flake. 10. 3.67-4.07: a lavender disc with 13 galloping horse silhouettes round its rim turns slowly, the dot in its centre; slow push-in. 11. 4.07-4.47: a small horse silhouette, then a big one, then a horse study, then a skeleton-like washed study with a scale bar drawn under it and a circle round a hoof; a two-frame inverted flash. 12. 4.47-5.07: a figure with raised arms, then marble heads cut every 4 frames over thin ruled lines. The dot runs along the top line drawing it and drops to the temple, and an ink ellipse rings an eye. Then a profile and a head-proportion line drawing. 13. 5.07-5.97: the word "bigger" sits on the middle ruled line. The dot strikes through it in 3 frames and a pink tick shoots up to the handwritten correction "slower" above. "bigger" vanishes and a pink "slower" grows (42, 80, 100 %) and turns ink. The handwriting wipes away and the lines erase right to left one after another. The dot drops under the word and slides to the centre as the word rushes the camera with blur. 14. 5.97-6.33: a pink compass-and-ruler construction grid, then my brand's initials drawn in squares with circles and diagonals. Then thin radial lines appear and the outlines of my logo are drawn piece by piece. 15. 6.33-7.08: the flat logo (about 700 px) pulls into a shaded pink ball in 3 frames. It bursts out as a 3D logo, a deep-ink tile slab with the logo's shapes on its face, turning from a steep angle to face the camera (power3 ease-out, 0.33 s) with a soft shadow. Then it shrinks back into the dot. 16. 7.08-8.08: white sculpted marble hands, cut every 8-12 frames, hold the logo, a star and the dot at the frame's centre. A curved arrow, rotation ellipses, a bracket and a measuring line are drawn on them. 17. 8.08-8.30: dust specks; the dot strings four stars together with a thin ink line. 18. 8.30-10.60: the dot travels a wide arc over the top that keeps turning into a two-turn inward spiral, leaving a thin ink trail. Underneath, about 35 pictures cut every 2-6 frames: a vase, a veiled bust, a rosette, a horse, ink in water, a line network, a crack on a deep-ink flash, figures, a botanical sprig, a rhinoceros page, three marble faces, a shell, a spiral of script, an "O" in its construction square, a star chart, an allium, a polyhedron, a sketch, hands, a snowflake, a letter construction, heads, an eye and an ammonite. The spiral folds into the dot (60, 28 %, gone). 19. 10.60-10.77: a small logo, a bigger logo, the glyph alone on a deep-ink flash, then a small logo, one or two frames each. 20. 10.77-11.13: "pre" sits big and high on the right, and "view" slides in below with a smear. The pink dot is the tittle of its dotless i, and both words are sized to sit inside the margins at rest. Push in on the dot (to 165 %), then everything falls back small. 21. 11.13-12.07: the dot types the closing line letter by letter. "Live" comes first (280 px), each letter popping from 60 % with a little drop at the end. Then "preview" (150 px) appears below, and the dot settles as the full stop: "Live preview." The line creeps in about 0.6 % a frame. 22. 12.07-12.90: the line falls away as the full stop streaks to the centre. The dot grows my logo piece by piece: the deep-ink tile first, then its coloured shapes. 23. 12.90-14.47: the logo shrinks into its place in the lockup and the wordmark "[your brand]" is wiped on left to right in 12 frames; hold to the end. All words are examples to replace with yours: "idea" becoming "video", "bigger" corrected to "slower", "pre"/"view" and "Live preview.". Keep each word's role and length so the layout holds, and give the split word an i so the dot can be its tittle. </structure> <composition> Use a light page background #FAF9FF. All type and ink lines are deep ink #1C0B5D. There is one accent, pink #FB2D89, for the dot and its strokes, plus soft panels in lavender #F0EDFF. Pictures are black-and-white engravings and marble sculpture photos cut out on the page. They are tinted as a duotone from near-black #0D0B1E through deep ink to the page colour. Two-frame flash frames swap to a deep-ink background with page-coloured lines. Type: a heavy editorial serif (Literata Bold) for the big words, the same family at regular weight for the closing line and the wordmark, and a handwriting face (Caveat) for the one correction. Wherever the dot blooms into my logo on the light page, show the full logo on a deep-ink rounded-square tile so its light parts stay visible. On the dark flash frames, use the glyph alone. Keep every word at least 6 % of the frame width from the edges, also at the strongest push-in. Set a longer word smaller rather than let it touch the edge. Only the push into the dot in shot 20 and the word rushing the camera in shot 13 may run past the frame. </composition> <techniques> Keep the pink dot continuous across every cut, every cut matching on its position, so the montage reads as one gesture. Pops grow over three frames: 60, 85, 100 % for the logo, and 56, 82, 100 % or 42, 80, 100 % for growing words. A pink letter or word turns ink a frame after it lands. Words slide in with a 2-frame horizontal smear. Strokes draw on and erase along their own path with a quad ease-out. The dot draws hand-drawn annotations on the pictures: ink circles, ellipses, ticks, scale bars, arrows, brackets, measuring lines and a rough brush ring. Held scenes creep in continuously (0.5-0.6 % a frame), and push-ins run on an ease-in. Camera rushes use stepped scales on alternate frames with growing motion blur into match cuts. Two-frame inverted flashes punctuate the montage at 4.37, 9.1 and 10.7 s. The 3D logo turns with a power3 ease-out over 0.33 s and casts a soft shadow. </techniques> <music> A playful, bright instrumental at 108 BPM with beat 1 at 0.05 s: pizzicato strings and plucked marimba over a bouncy light groove. It runs flat-out from the first frame and stops dead for a beat at 12.1 s. On the beat at 12.8 s it resolves on a warm sustained major chord that rings to the end. Make it exactly as long as the video, with the cuts laid on its beat grid. </music> <sound> Soft pops when words and big pictures arrive (0.5, 1.7, 2.4, 3.13, 4.47, 6.33, 10.77, 11.43 s). Wood ticks on small cuts and short swishes on the zooms and slides. A light glassy hit on each dark flash (4.37, 9.1, 10.7 s) and a low thump under the 3D burst. Tiny clicks as the closing line is typed, and a riser into the final chord. No voice. Mix to about -14 LUFS, true peak below -1 dBTP. </sound> <references> Editorial collage films built from public-domain scientific and Renaissance engravings and classical marble sculpture. The feel of an artist's notebook full of construction lines and annotations. Fast kinetic-typography brand spots where a single graphic element carries the whole edit. </references>

Used 2 times
Simple Motion

Motion designer showreel: one line, five techniques

Make a horizontal 1920x1080 showreel, 15 seconds, with sound, 120 BPM: something happens on every beat. Come up with one concept, name it briefly at the start and hold it to the end. Each scene grows out of the previous one: shapes, text and color turn into the next scene, with no cuts and no dissolves. Hook: a red line cuts a large "LINEWORK" headline (replace it with your own word), the halves slide apart, flatten into thin strips and disappear into a line. Then one technique per scene, with an equal share of time: kinetic typography, shape morphing, a 2D to 3D transition, a data or interface moment (charts, counters, UI elements), the strongest showpiece moment. In the last half bar: a final title card, and the last frame matches the first so the video loops. Style: one typeface (Geist or Inter), a palette of one to three colors plus black and white, one red accent, a consistent camera language. Animation on springs and exponential easing, directional motion blur on fast movements, no bounces, no pauses longer than half a second, no particles, glow, lens flares, camera shake, RGB shift or stock gradients. Sound: a synthesized beat, a kick on every beat, a build-up before the finale, short accents on the transitions.

Used 28 times
Simple Motion

Keynote-style product launch in one continuous shot

Make a square 1440x1440 video, 27 seconds, with sound, in the style of an Apple presentation. 2D only, one continuous take: no cuts, fades, blur, particles or glow. Each scene grows out of the previous one, objects morph into new shapes. Text rises from a mask line, icons pop out of zero on a spring, strokes draw themselves, pages slide, and a black shape floods the frame and shrinks into the next scene. Palette: warm off-white, black interface, iOS 26-style glass over photos. Fonts: a very wide bold grotesque for the logo word and Geist for the interface. The cursor makes real clicks, drags and long presses, and the camera zooms like Screen Studio so that every moment fills the square. Rhythm is 120 BPM, something happens on every beat. 1) The word "[your brand]" shrinks into its own dot, the dot grows into a black pill, and a caption rises inside. Click: six aperture blades close and open onto a photo. 2) A circle becomes a square and shrinks, a grid of photos unfolds from under it like a paper map, then rearranges into a bento layout. A zoom into a tile lands on the drop. 3) The glass word "Edit" melts into a droplet, the droplet becomes a toolbar, the toolbar becomes a slider. Dragging the slider recolors the photo to golden hour, the knob turns into a lens, then a sphere, then a lock screen. 4) Finale: a black shape floods the frame and shrinks into a light wall with running leaf shadows, a frame with a print hangs on the wall, and the word "[your brand]" returns. Music with a drop and a quiet breakdown, clicks and snaps exactly on the beat.

Used 19 times
Simple Motion

15-second website showreel with one object running through every scene

Make a horizontal video, 1920x1080, 15 seconds, with sound: a showreel of my website. Use the real logo, texts and look of the interface from the website, don't invent anything: no features, no numbers. Choose one through-line object from the product itself (the cursor, the main button or the logo mark) and name it before the storyboard. Every scene must be its transformation: it starts in the interface, changes shape or role in every scene, and in the finale becomes the logo on the end card. Redraw the interface as vector layers so that its parts move separately, don't roll in flat screenshots. The cursor makes the clicks and drags by itself. The screen-studio style camera pushes in so that every moment fills the frame. In every scene it moves smoothly from scale 1.0 to 1.04 and never stands still, and the next scene starts at the scale where the previous one ended. Style: brand colors and one brand font, lots of empty space. One accent color only on the through-line object and the key word, for example "Make videos by chatting" (replace with your own text). Motion: springs with a small overshoot, nothing appears out of nowhere, everything grows, unfolds or is revealed with a mask, something changes on every beat. Sound: original music without vocals, 120 BPM, kick on every beat, clap on every other beat, bass and a bright arpeggio, a chord on every scene change. Before the climax at the 12th second add a riser with frequent hi-hats and the strongest hit. Every scene needs short sound effects, for example clicks on elements. Loudness around -14 LUFS.

Used 9 times
Simple Motion

Motion designer showreel: one line turns into a form

Make a horizontal 1920x1080 video, 15 seconds, with sound: a motion showreel built on one idea, "one line takes form". State the concept in one line, then let each scene grow out of the previous one through the transformation of shapes, typography and color, with no cuts, crossfades, glow, particles, camera shake or RGB shift. One grotesque typeface (Geist or Inter), black background, white, no more than three accent colors. Tempo 120 BPM, something happens on every beat, no holds longer than half a second. Order: 1) hook: a white line turns into the words "ONE / LINE / TAKES / FORM" (replace with your own); 2) kinetic typography: the letter "O" breaks away and morphs through a circle, square, triangle and cross back into a square; 3) 2D to 3D: the square is extruded into a cube, which rotates; 4) data and interface: the cube is sliced into chart bars, a counter climbs to "+312%", a line graph is drawn and collapses into a slider with steps from ×2 to ×16; 5) finale: a closing title with the name "[your brand]" in the last half bar, and the last frame matches the first (one line), so the video loops. Motion on springs and exponential curves, with no "rubbery" bounce; on fast movements, motion blur along the direction of velocity. Sound: lo-fi music at 120 BPM with no vocals for all 15 seconds, a soft kick on every beat, swung hi-hats, warm keyboard chords, a round bass, light vinyl crackle. On top of that, clicks and interface sounds for the appearance of words, shape morphing, the cube's rotation, the counter, the slider steps and scene changes. Loudness around -14 LUFS.

Used 4 times
Simple Motion

One shape morphs into 10 UI elements to the beat

Make a vertical 1080x1920 video about 22 seconds long, with sound. A dark scene, black-and-white graphics and a single electric blue accent color. In the center is one geometric shape that smoothly flows from one interface element into another with no cuts. There are 10 states in total, one per bar of 120 BPM music: button, loader, toggle, slider, tabs, player, chart, toast notification, command palette with typed text, and finally a button again. Each transformation lands on the beat: the shape stretches elastically and changes form, the elements inside appear with a slight shift and scale, and the old ones fade out softly. The font is a clean geometric grotesque, with short labels like "Play" or "Search" (replace with your own). Music: an energetic electronic track at 120 BPM, synced to the picture on the bar grid. Lots of sound effects, each exactly on the frame of the action: the toggle gets a crisp click and a short whoosh, and a bright chime when it turns on; the slider gets a ratchet whose pitch rises with the movement, and a soft click at the end; when text is typed, each letter gets its own key click with slight variations in pitch, and the space is duller; the loader ticks quietly; the tabs slide and snap into place; the button is pressed with a click sound.

Used 3 times
3D Simple

Chrome 3D title with a drop and a spiral of sparks

Make a 10-second cinematic motion video with a 3D title made of thick chrome letters with beveled edges, for example "MOTION FAB" (replace with my text). The title stands on a dark glossy floor with sharp reflections. Start: darkness and a building riser, the floor under the future title slowly brightens. Half a beat before the drop the sound cuts out and the screen goes black for a moment. At about 1.5 s the drop hits with a heavy sub boom: the second part of the title slams into the frame, and the first part snaps in letter by letter, with bright flashes on the accents. Then a soft glint runs across the metal. Next the title twists into a spiral that builds up and scatters into sparks, without blowing out to white. Camera: a storyboard of about eight angles, each starting exactly on the beat. The angle flies in sharply with a smooth stop and a slight roll jolt, then slowly drifts forward. Order: wide shot on the drop, close side view on the glint, low heroic angle over the reflection, wide top-down view for the spiral. Light and palette: dark background, cold bright chrome edges, soft glow (bloom), thin film grain. Music: techno at about 124 BPM, distorted four-on-the-floor kick, claps on 2 and 4, open hats on the offbeats, deep rolling bass, a short minor stab with a light echo. Add whooshes on every scene change and clicks when the text appears. Tie all accents and angle changes to the beat grid.

Used 33 times
Motion Fab - Describe a video in chat, an AI agent animates it | Product Hunt

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