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Chrome 3D title with a drop and a spiral of sparks

A 10-second cinematic video with a chrome 3D title on a glossy dark floor that drops on the beat, glints, and spirals into sparks, cut to techno.

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Make a 10-second cinematic motion video with a 3D title made of thick chrome letters with beveled edges, for example "MOTION FAB" (replace with my text). The title stands on a dark glossy floor with sharp reflections. Start: darkness and a building riser, the floor under the future title slowly brightens. Half a beat before the drop the sound cuts out and the screen goes black for a moment. At about 1.5 s the drop hits with a heavy sub boom: the second part of the title slams into the frame, and the first part snaps in letter by letter, with bright flashes on the accents. Then a soft glint runs across the metal. Next the title twists into a spiral that builds up and scatters into sparks, without blowing out to white. Camera: a storyboard of about eight angles, each starting exactly on the beat. The angle flies in sharply with a smooth stop and a slight roll jolt, then slowly drifts forward. Order: wide shot on the drop, close side view on the glint, low heroic angle over the reflection, wide top-down view for the spiral. Light and palette: dark background, cold bright chrome edges, soft glow (bloom), thin film grain. Music: techno at about 124 BPM, distorted four-on-the-floor kick, claps on 2 and 4, open hats on the offbeats, deep rolling bass, a short minor stab with a light echo. Add whooshes on every scene change and clicks when the text appears. Tie all accents and angle changes to the beat grid.

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Preview of the “Seamless 15-second app showreel in pure motion graphics” promptSimple Motion

Seamless 15-second app showreel in pure motion graphics

<direction> Make a 15-second horizontal motion graphics showreel for my app, 1920x1080 at 60 fps. Everything is drawn graphics with no footage. The only thing I bring is my app's logo mark (a rounded-square app icon). The idea is one continuous move where every section hands its last object to the next one. A dot becomes the logo, the logo becomes the name, the letters become dots, the dots become racing balls, a ball floods the frame, a shape breaks into tiles, the tiles become a 3D point cloud, and then come kinetic words and an end card. Each section shows off one motion skill. Use flat colours, crisp vector shapes and a camera-viewfinder HUD over everything, with cuts locked to a 128 BPM track. Avoid footage, gradients and textures, voice-over, and any section that starts from nothing instead of growing out of the previous one. </direction> <structure> 1. 0–1.9 s, near-black: a pink dot sits in a thin grey ring, and the ring opens with expo.out. A second ring rolls out to a faint large circle (0.45 s, expo.out). At 0.5 s my logo mark grows out of the dot, its layers popping in one after another with back.out. It settles bigger at 0.92 s while turning gently. A thin pink ring of circling mono text ("APP NAME · IDEAS IN MOTION · APPNAME.APP ·", replace with yours) appears around it and turns slowly. At 1.7 s the mark shrinks with a little blur back into a small light dot. 2. 1.9–3.5 s: on the drop at 1.93 s two discs burst out of the dot, light first and pink 30 ms behind it (expo.out, 0.3 s), so a thin light ring rides the pink edge. My app's name in the wide grotesque rises letter by letter from the baseline: each letter is clipped to its own box, with a 30 ms stagger and 0.26 s expo.out. The name always fills the same 1640 px width. A thin dark rule draws out from the centre above it, with "01" typing in on the left and my web address on the right. From 2.55 s a width wave runs through the letters: each one squeezes from 150% to about 55% width and back over 0.6 s, 0.1 s after the previous one. The word is refitted to 1640 px every frame, so narrow letters grow taller. At 2.84 s a light serif italic tagline ("ideas in motion") rises word by word under it. At 3.3 s the letters collapse into dark dots and the tagline drops out. 3. 3.5–5.6 s: a diagonal light wipe comes from the bottom right (0.16 s). Six dark dots swoop in a curve to the start of six rows (power2.inOut, staggered) and take the row colours. A serif italic title types in from the left ("Chat instead of a timeline."), with a mono note at the right ("NO KEYFRAMES · LIVE PREVIEW") and track labels "IDEA" and "MP4" at the two ends. - Each row has a pink number, a mono name ("animated type", "shapes", "transitions", "3D effects", "sound", "live preview"), a tiny curve icon that draws itself, and a track line drawing from left to right. - At 4.215 s six balls (dark, violet, pink, repeating) race 1040 px in exactly 0.94 s, each with its own ease: linear, power2.inOut, expo.out, back.out(1.7), elastic.out(1, 0.3) and bounce.out. - Ticks above each track mark where the ball was at every 1/16 of the run. Three fading ghost rings trail each ball, the balls stretch along their speed, a dot rides each curve icon in sync, and each ball gets an outline halo when it arrives. - At 5.3 s the rows fade, the balls fly into the centre and merge, and the violet one swells to fill the frame. 4. 5.6–7.5 s, violet: a light circle springs up from a dot (elastic.out, 0.45 s). Twelve satellite dots shoot out to an orbit (expo.out, 12 ms apart). - Behind them sit thin crosshair guide lines, a dotted orbit circle with tick marks and the labels "270°" and "90°". - Mono readouts sit at the sides: "SHAPES NO KEYFRAMES" on the left, and quoted edit requests on the right ("“BIGGER” “SLOWER”", "“ANOTHER COLOUR”"). - Pink ripple rings pulse around the circle. - The shape then morphs circle → triangle → star → square. Each morph takes 0.26–0.3 s on back.out(2.2) with a 120° turn, and pink echo outlines trail the shape only while it spins. - The satellites morph a beat later, one after another, and vanish at 7.22 s. It settles as an upright 360 px square. 5. 7.5–9.75 s, near-black: the square splits into nine 120 px tiles. A truchet maze grows ring by ring to fill the frame (back.out, about 30 ms per ring); each tile holds two quarter-circle arcs in opposite corners, drawn as 20 px light lines. Pink waves cross it: first two bands sweeping from left to right, then a ring closing in on the centre. Tiles inside a wave turn by 90 or 180 degrees, shrink to 80% and go pink, so the lines break into dashes, then return once the band has passed. A small mono label types in at the bottom ("SHAPES · TRANSITIONS · NO KEYFRAMES"). From 9.45 s the tiles collapse from the centre outwards. 6. 9.5–11.25 s: a 24 x 24 grid of points appears where the tiles were, seen from above. It tilts into a perspective plane and folds into a sphere, a vase, a squashed blob and a torus while turning about its vertical axis. Between shapes it moves on power2.inOut, with faint lines between neighbours, about one point in nine pink, and points dimmer with depth. A mono label sits below ("3D EFFECTS · LIVE PREVIEW · MP4 EXPORT"). It zooms through the camera and fades at 11 s. 7. 11.25–13.0 s, kinetic words: one word every 0.23 s, each on its own flat background and each filling the width in a different width of the same font. Replace the six words with your own phrase. - "IDEA": dark on pink, slides in from the left, scale 1.3 to 1, blur clearing in 0.14 s. - "IN.": light on near-black with a pink full stop, in from the right with blur, and a small mono note at the top left ("EDIT IN WORDS ↗"). - "VIDEO": ultra-condensed violet on the light page, letters rising from below 25 ms apart. - "OUT.": light on violet, in from the left with blur, with a note at the top right ("↘ MP4 EXPORT"). - "NO": dark on yellow. The letters drop in at angles with back.out, then outlined copies of the word fill rows above and below and scroll in alternate directions while the main row drifts left. - "KEYFRAMES.": light on near-black, sliding left at a constant speed with a thin diagonal line, then leaving fast with blur. 8. 13.0–15 s, end card: pink floods in from the right and a light ring rolls out from the centre (0.42 s). My logo mark spins in at the centre (back.out) with a small confetti burst of dots, rings and triangles in dark, light and violet, then moves to the left of the lockup. My app's name drops in letter by letter beside it, blurred to sharp, 0.22 s each. A serif italic tagline rises under it ("your AI motion designer"). A rule draws, and a mono line types in under it: "PICK A TEMPLATE · DESCRIBE YOUR IDEA · MP4 EXPORT", a small record dot, then my web address at the right. Hold for the last second. </structure> <composition> Palette, all flat: - deep near-black #0d0b1e - hot pink #fb2d89 (the main accent) - light page #faf9ff - soft violet #7c6cf2 - warm yellow #ffd23f, for one kinetic cut only Fonts: - A wide variable grotesque with a width axis (Anybody, weight 900, width 50–150%) for the name and the kinetic words. - A condensed editorial serif italic (Instrument Serif Italic) for titles and taglines. - A mono (JetBrains Mono) for the interface labels, 14 px, letter-spacing 0.16em. A camera-viewfinder HUD sits over the whole video: - Thin 2 px corner brackets, 44 px in from each corner. - Top left: my app's name in bold mono caps with a dimmer tagline after it ("APP NAME IDEAS IN MOTION"). - Top right: the current section label ("01 — APP NAME", "02 — NO KEYFRAMES", "03 — SHAPES", "04 — EDIT IN WORDS", "05 — 3D EFFECTS", "06 — KINETIC TYPE", "07 — TRY IT FREE"). - Bottom left: a running timecode with frames ("00:00:03:09") and a short tagline ("LIVE PREVIEW"). - Bottom right: another tagline ("NO KEYFRAMES"), four small squares that light up one per beat, and "MP4". - Along the bottom edge: a 2 px progress line growing with the time. The HUD switches between dark and light ink on every cut so it reads on any background. All on-screen words are examples to replace with your own. </composition> <techniques> - Every section ends on an object the next one grows from: dot to logo, logo back to dot, discs to name, letters to dots, dots to balls, ball to violet flood, square to tiles, tiles to point grid, point cloud zooming through the camera into the kinetic words. - Each new HUD section label types itself in over 0.3 s, with random glyphs running ahead of the cursor. The other mono lines type in too. - Variable-width type: animate each letter's width axis and refit the whole word to a fixed width every frame. - Letter reveals are clipped to each letter's own box. - Use light motion blur on fast moves only, and a faint violet colour fringe on the big iris wipe. - Echo outlines, ghost rings and halos are thin pink or matching-colour strokes that fade quickly. </techniques> <music> Energetic electronic synth-pop at 128 BPM, beat one at 0.06 s, exactly 15 s long: - Soft bell-like pad chords in the first bar. - After the drop at 1.93 s, a four-on-the-floor kick with claps on 2 and 4, off-beat hats, a punchy synth bass and short chord stabs under the sections. - A break from about 10 s that builds into the kinetic section. - A ringing final pad chord on the end card. Sections change on bar lines, the name lands on the drop at 1.93 s, and the kinetic word cuts sit on eighth notes. </music> <sound> No voice. Hits on top of the music: - a riser through the first bar - a boom on the drop at 1.93 s - a riser from about 10 s into a punch hit at 11.25 s - a kick and a short whoosh on every kinetic word cut - a cymbal crash at 12.71 s - a boom with the ringing pad chord as the end card lands - a small blip at 14.1 s The music carries the track and the hits land clearly on top. </sound> <references> A motion designer's showreel crossed with a tech product launch sizzle. It combines a camera-viewfinder overlay, bold Swiss-style kinetic typography, easing-curve demonstrations, generative truchet tile patterns and a rotating 3D point cloud. </references>

Preview of the “3D App Wall Dive Into a Three-Step Product Demo” promptSimple Motion

3D App Wall Dive Into a Three-Step Product Demo

<direction> Make a 31-second horizontal 1280x720 product demo built entirely from animation, with sound. It plays as one continuous camera move with no cuts and loops seamlessly: the last frame lands on the first. The idea: a wall of app screens tilted back in 3D, the camera dives into one screen, that screen becomes the app window, and three numbered steps show what the product does before an end card with my logo. The look is clean and modern: flat vector UI drawn by you, soft depth, generous space, calm and precise motion. Avoid hard cuts, real footage, stock imagery, busy backgrounds, bouncy or cartoon easing, and anything that breaks the loop. </direction> <structure> Opening, about 0 to 4 s: a wall of app screens tilted back in 3D drifts slowly. A centred title such as "Your ideas, in motion" (replace with yours) sits over it, then blurs away. Dive, about 4 to 6 s: the camera pushes into one screen, which grows to become the app window and settles on one side of the frame. Beat 01, about 6 to 13 s: a small step number "01" and a headline such as "Sketch your idea" (replace with yours) slide up line by line beside the window. Inside the window, a brush stroke draws across the canvas. Beat 02, about 13 to 20 s: the previous text slides up and out, then "02" and a headline such as "Chat to shape it" slide up the same way. The window content changes to match. Beat 03, about 20 to 26 s: "03" and a headline such as "Export in one click" enter the same way, and the window shows a terminal typing lines of text with a blinking cursor. End card, about 26 to 31 s: my logo and "[your brand]" with a short tagline such as "Make it move" (replace with yours). The camera then pulls back out to the tilted wall of screens so the final frame matches the first and the video loops. </structure> <composition> Keep the window large, about 60% of the frame width, on one side. Put the text column on the other side, left-aligned. Place the step number small, in the accent colour, above the headline. Set headlines in a bold clean sans-serif, at most two short lines, with a lighter weight for any supporting line. Use my logo as the app icon in the window chrome and centred on the end card. Use role-based colours from my brand, for example a near-black background (#0E0F13), off-white text (#F4F4F6), one bright accent for step numbers, highlights and the brush stroke, and a muted grey for window chrome and secondary UI. Keep the wall of screens in the same palette at lower contrast so the title reads over it. </composition> <techniques> Everything happens inside one continuous camera move: a slow drift over the 3D wall, which is tilted back about 25 degrees with gentle parallax between screens. The title leaves with a blur ramping up and a fade over about 0.6 s. The dive is a smooth ease-in-out push into one screen as it scales up and flattens into the app window. Headline lines slide up about 30 px with a fade, staggered about 0.1 s apart, on a soft ease-out. Outgoing text slides up and fades before the next step enters. Window content changes in place with short crossfades and slides. The brush stroke draws on progressively. The terminal types character by character with a blinking cursor. On the end card, the logo scales in gently, then the camera eases back out to the opening wall for a seamless loop. </techniques> <music> Use an instrumental calm synthwave track at about 100 BPM, exactly 31 seconds long, with the cuts and hits on its beat grid. A warm pad plays under the title. The beat drops in with a soft boom as the camera dives into the window. The track lifts a little for beat 02 and thins out under the terminal. A riser leads into the end card, and the track resolves so the loop back to the start is seamless. Aim for about -14 LUFS with true peak below -1 dBTP. </music> <sound> Add a whoosh on the dive into the window, a soft UI tick as each headline line lands, a light brush swish on the stroke in beat 01, and quiet keyboard taps under the terminal typing. Add a gentle impact or chime as the logo lands on the end card. Keep the effects under the music, with no voice-over. </sound> <references> It resembles a polished app launch or walkthrough animation: a camera flying over a 3D grid of UI screens into a clean product window, with numbered feature steps, as in modern software landing-page demos. </references>

Preview of the “Eight-Bar Motion Designer Showreel at 128 BPM” promptSimple Motion

Eight-Bar Motion Designer Showreel at 128 BPM

<direction> Make a 15-second horizontal motion-graphics reel (1920x1080, 60 fps) for [your brand] that feels like a motion designer's showreel. The idea: eight scenes of exactly one bar each at 128 BPM (1.875 s), with a hard cut on every bar line and every scene showing a different discipline: dots, kinetic type shot by a camera, shape morphs, a dot grid, 3D points, a ribbon, text rings and an end card. Everything is flat vector graphics on flat, saturated colour fields, with fine animated film grain and a light vignette. Avoid crossfades, photos or footage, voice-over and any scene longer than one bar. The only breath is the end card. </direction> <structure> 1. 0.00-1.88, near-black: a pink dot pops in at the centre with overshoot. On beats 2, 3 and 4 it splits into 2, then 4, then a ring of 8 dots (radius about 200 px) that keeps turning. A thin grey circle draws itself on, with a dotted inner circle and a small crosshair. On the last beat the ring collapses into the centre dot, and a pink circle irises out from it to fill the screen. 2. 1.88-3.67, pink: the headline "YOUR IDEA / IN MOTION." (replace with yours) in deep ink, shot by a virtual camera. "YOUR" slams in huge and slightly blurred, then settles. The letters of "IDEA" fly in from the upper right on an arc, 35 ms apart, with overshoot, while bracket corners snap around the word and the camera pulls back to the whole first line. A fast whip pan (about 0.15 s, motion-blurred) reframes close on the left as "IN" rises onto line two. A second whip pulls out to the full block as the letters of "MOTION." drop in one by one, 26 ms apart. Then a 0.17 s crash zoom goes into the full stop until its dark dot fills the screen. 3. 3.67-5.63, near-black: out of that dark field a pink circle grows in the centre. It sits inside a design-tool bounding box with eight handles and a readout "ROT 000.0° / SHAPE CIRCLE" at the upper right. On the beats it morphs and spins about 100 degrees each time with a quick ease-out: a violet rounded square, a yellow rounded triangle, then an orange five-lobed flower. Faint echo outlines trail the edge and ghost boxes blur behind each spin, while the readout counts the angle and names the shape. The flower turns into a halftone rosette of small pink dots. 4. 5.63-7.50, light page: the rosette, now deep-ink dots, bursts into a rotating sphere of streaks and settles into a full-screen grid of 32 x 18 dots. On the beats, bands of bigger pink dots ripple through it: a ring expanding from the centre, a vertical sweep from left to right, ripples from two corners, then a ring in the centre. In the last half bar the grid tilts back into a 3D wave plane. 5. 7.50-9.38, violet: the plane continues as white points (a few of them yellow). The points swirl into a sphere, then a torus, then the edges of a cube. Each point arrives with its own small delay and leaves short streaks while moving fast. The points fade, the cube becomes a clean white wireframe, and the camera flies straight through it on the cut. 6. 9.38-11.25, yellow: a fat striped tube (deep-ink outline, pink, white, violet core, soft drop shadow) snakes in from the bottom left. It climbs, loops over the top and crosses over itself, and a ring of small tick marks bursts at the crossing. Then it slides out to the right, the tail chasing the head. 7. 11.25-13.15, near-black: four rows of words slide in from alternating sides with motion blur. The words alternate between solid white and outlined type, with pink bullets between them, for example "[YOUR BRAND] • IDEAS IN MOTION • MP4 EXPORT", "KINETIC TYPE • SHAPES • 3D EFFECTS", "MUSIC • SOUND • RHYTHM" and "FOOTAGE • PHOTOS • LOGOS" (replace with yours). The rows bend into four concentric rings around a pink dot that pops into the centre. The rings rotate in alternate directions, then spin up with blur and collapse into the dot. 8. 13.15-15.00, light page: an iris opens from that dot. The dot hops up in an arc and lands with a squash as the full stop of the wordmark "[Your brand].", set in deep-ink serif at about 230 px, whose letters rise from behind the baseline 50 ms apart. A tagline such as "YOUR AI MOTION DESIGNER" fades up below in widely letterspaced caps. Then a small grey line types on, such as "DESCRIBE THE VIDEO · THE AGENT ANIMATES IT · [YOUR WEBSITE]". Pace: no scene is longer than one bar. The cuts are the pulse, and the moves inside each bar land on beats (the dot splits, the shape morphs, the whips). The reel ends on the end card holding still. </structure> <composition> Palette: near-black #0D0B1E, pink #FB2D89 (main accent), deep ink #1C0B5D for dark type and outlines, light page #FAF9FF, violet #7C6CF2, yellow #FFD23F, orange #FE9117 and white. Backgrounds by scene: near-black, pink, near-black, light page, violet, yellow, near-black, light page. Type: an ultra-heavy geometric sans (Montserrat Black) for the headline and the text rings, a semibold bracketed serif (Literata) for the wordmark, and a clean grotesk (Geist) letterspaced about 0.2 em for small labels. An overlay sits on every scene except the end card: - thin corner brackets 55 px in from each corner; - top left, "[YOUR BRAND]" in bold plus a tagline such as "IDEAS IN MOTION" in a lighter grey; - top right, four tiny squares that light up on each beat, a bar count such as "BAR 3/8" and "128 BPM"; - bottom right, a frame counter such as "F0257" and a running timecode such as "00:00:04:16". The overlay's colour flips with each background: white on near-black and violet, deep ink on pink, light page and yellow. On the end card only the corners and the timecode remain. </composition> <techniques> Each hard cut is set up by the scene before it: the iris out, the crash zoom into the full stop, the dark field the shape grows from, the rosette bursting, the wave plane carrying over, the fly-through of the cube, the rings collapsing into a dot, and the iris from that dot. Moves inside each bar land on the beats. Pops and letter entrances use overshoot, and spins and morphs use a quick ease-out. Whip pans last about 0.15 s with motion blur, and the crash zoom lasts 0.17 s. Letter staggers are 35 ms for "IDEA", 26 ms for "MOTION." and 50 ms for the wordmark. Fast moves get motion blur, short streaks or trailing echo outlines. The overlay's beat squares light up on every beat, and its frame counter and timecode run live. Fine animated film grain and a light vignette sit over everything. </techniques> <music> An energetic, glossy house bed at 128 BPM, exactly 15 seconds long, on the same beat grid as the cuts. Bar 1 is the same music filtered and quiet under a rising sweep. The full four-on-the-floor beat with sidechained bass drops exactly on the first cut (1.875 s) and drives bars 2 to 7. The beat stops on the end-card iris (13.125 s), leaving one bell-like chord ringing with a long reverb to the end. </music> <sound> Sound design on the picture: - a soft click as the first dot pops, and little blips on the splits; - a boom on the drop; - swishes on the two whip pans, and a sub drop under the zoom into the full stop; - soft swooshes on the morphs, and a glassy hit as the rosette bursts; - whooshes on the cuts at 7.5 and 9.38 s, and a light hit where the ribbon crosses itself; - a boom with a metallic ring as the text rings close (about 12.2 s); - a click as the dot lands on the end card, and faint ticks while the last line types on. Mix at about -14 LUFS with true peak below -1 dBTP. No voice. </sound> <references> Motion designers' showreels and beat-cut agency sizzle reels in a flat-vector style, with design-tool interface motifs: bounding boxes with handles, rotation readouts, beat indicators, frame counters and timecode. </references>

Motion Fab - Describe a video in chat, an AI agent animates it | Product Hunt

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